Berk 1: We got dat Dire Bear, how hard could dat be? Berk 2: Yeah, let's be chopping it to pieces. Walking Sentient Bed: RAWR!
I'm not saying that it is bad idea for a monster, but I do have some difficulties placing these walking beds into the Sigil lore. Yeah, sure that the walls have their eyes, ears, and mouths. But I don't think I have heard of beds capable of walk in Sigil...
Berk 1: We got dat Dire Bear, how hard could dat be? Berk 2: Yeah, let's be chopping it to pieces. Walking Sentient Bed: RAWR!
I'm not saying that it is bad idea for a monster, but I do have some difficulties placing these walking beds into the Sigil lore. Yeah, sure that the walls have their eyes, ears, and mouths. But I don't think I have heard of beds capable of walk in Sigil...
;)
Walkable beds, as in you can walk on top of them and with PC tools use looping emote to lie down on them.
There are always 'animated objects' that could justify walking beds too though. Be it animated bed/book/armor/sword. *edit* Oh and nope, we don't have creature models for such <.<
Raneguin: That's why there is an anonymity feature included--so if you don't want people to metagame your location, you have the power to prevent them from doing so.
Also: I should mention that for Dragoncoast, the DMs-Only forum has a tools page like the one in the image I posted, but it's more extensive. From what I have heard of it, it overrides anonymity and shows where every player is (since DMs have this information when they login anyway). You would have to ask Senalaya about that too, but I hear it's really helpful.
Marek Ovilion,Sep 11 2009 wrote: 3) Mount Celestia if it's not already added.
One of the Layers of Mount Celestia is actually already added. (Mercuria)
Warning: that place is not peaceful though. Mercuria is heavily defended, because the Celestials have learned the hard way that planar interlopers can not be trusted and too much is at stake. Enter at your own peril!
(There's an introductory quest for which you don't need to kill anything that shows you where the portal is and what the key is, in Sigil main.)