BUILD CHALLENGE

*Baardago
Posts: 30
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Baardago »


Heh. Powebuilds, powerbuilds, powerbuilds.

Why is it always about power? So much more fun to play... say... an physically weak, sickly rogue dude who has to get by through smarts, sneakiness, traps and the like, instead of a double-halberd-wielding barbarian/frenzied berserker/divine champion/blackguard with uber strength.

Anyway, to address this challenge. Meh, I suck with powerful builds, but, depending on your skill selection, and if the character is of evil alignment, you can always go the stealthy way and take a couple assassin levels. Death attacks + all the damage from bane of enemies + TWF + favoured enemy + the extra strength + other stuff... well... it might not be bad. I guess?

As for the epic feats, well... I'm only good with epic casters, so... not much I can say in case of a non-caster character. >.<

I agree with Pelhi, though, might be funny to see an arcane-casting ranger, despite the contradiction (or maybe -because- of the contradiction?).
wrote:Why you ask? Well, all rangers are chaotic-good scimitar wielding drow! You cannot go wrong with that one. (With the panther familiar thingie.)
Should I ever witness such an abominable atrocity as a goodly drow... death shall ensue! Through either harpoons or FIRE! Or maybe a pair of tweezers and tabasco sauce! I'm still deciding. Either way, good drow = dead, in my book. (Screw you, Salvatore!) >_>

~B
*Lost and not Found
Posts: 497
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Lost and not Found »


Baardago,Jan 5 2010 wrote: ~B
Many have tried, and all of them have perished. :lol:
*Grisome
Posts: 95
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Grisome »


I like ranger/assassin, 21/9. Even if you're strength based, you can still shove points into hide and ms. I mean, you don't want like 8 dex anyway 'cause you'll only be able to wear light armor, so. With a +4 or 5 item, your dex could probably be like 16 or so? Maybe higher? Rangers have camo and mass camo, right? More hide there.
You'll get 50% concealment from improved invis, which will help with the whole 'holy crap everything is hitting me!' deal that strength-based rangers put up with. Yeah, you can get a cloak of displacement or something, but that duration (same with wands) is just crap.
You also get hips anywhere, and 5d6 death attack. Against sneak/crit immune enemies, it won't do much unless you have ruin items... but you'll be strength based, with bane of enemies. You won't need to rely on death attack, it'll just be a nice little bonus.
Then there's ghostly visage and darkness and regular invis, and (improved)uncanny dodge (though non-improved form is broke'd)... use poison; not really deal breakers, but eh.

Nice and simple, no xp penalty with any race.
Of course you WILL have to be evil, but.

But I'm a sucker for the assassin class. I always wanna use it. xD
*Baardago
Posts: 30
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Baardago »


Lost and not Found,Jan 5 2010 wrote: Many have tried, and all of them have perished.  :lol:
Tried what? Killing Drizzt and other goodly drow? Did they have a pair of tweezers and tabasco sauce? Nobody survives that in my hands! Nobody! *Mouthfoamrage!* o.o
wrote:But I'm a sucker for the assassin class. I always wanna use it. xD
+1

~B
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


I had a druid/monk once (nwn2) which also was fun in duels... nothing kills people spirits more than casting regenerate when they finally get you to 10% of hps ;)

Was crap offensively though, so atleast one official even duel ended in a draw after we gave up after 30 minutes :P

Edit: come to think of it, I think it was druid/monk/dwarven defender even...
*Dedic8ed
Posts: 112
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Dedic8ed »


My thoughts on the matter would be rather simple.

Toss those levels into weapon master and dual-wield warhammers or battleaxes (or even nastier, dwarven waraxes). I've never tried this myself, and could be wrong... but it seems that according to the rules:
wrote:You can make as many attacks with your off-hand weapon as with your main hand weapon, using the same base attack bonus.
This does not in any way specify what the off-hand weapon must be. Thus, the whole off-hand weapon needing to be light is thrown out the window.
Now imagine weapon of choice and all its inherent bonuses in TWO hands.... *purrs*
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


Or dualwield greataxes with monkey grip hehe
*Mausman
Posts: 486
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mausman »


I love rangers! but I suck at powerbuilds :P

I currently am making one, going 21 ranger, 3 rogue, 1 sd and 5 weaponmaster.

Going dex with him though (I simply love sneaks)


Ranger/assassin also is top notch.


Nwn 1, my fave was a dex/cha based ranger/rogue/blackguard build (blackguard on that server granted unholy avenger sword with on hit spell breach at lvl 12 blackguard...mind you, nwn 1 had 40 levels to fill up)

let me tell you :P palemasters builds cried and wept (and died within a few hits) RDD builds never stood a chance (cant hit what you cant see right? and if they did manage to fire off a true seeing, equipping a shield did wonders) and last but not least, the famed "shifter" builds with dragon form bit the dust as well :P even if it took me a half hour

I love the fact though that nwn 2 only has 30 levels but allows you to mix 4 classes. way more rp material for me :D

*Lost and not Found
Posts: 497
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Lost and not Found »


Even with the Perfect Two-Weapon Fighting you still retain the penalties cause by fighting with two weapons.

With the off-hand weapon as a light weapon, both hands get only -2 attack penalty.

If the off-hand weapon is not a light weapon, then both hands recieve -4 attack penalty.

And if you are using weapon through Monkey Grip feat, the weapon gets that -2 to attack penalty on top of the existing penalties.

Thus the sod with two greataxes is going to end up with -6 modifier. If the off hand weapon is a handaxe he would get -4 to the main hand and -2 to the off hand.



As for Mausman's NWN1 build. Clearly you never faced my RDD!
*Mausman
Posts: 486
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mausman »


not saying it wasnt powerfull, but pretty much all RDD builds I saw on nwn 1 were the same thing...hardly ever saw any big differences :)

I made that build to prove that those power crazed RDD, Palemaster (especially those) and Shifter builds COULD be defeated. Mind you, it was a high magic server as well where you had a forge, used forge stones to improve your items (so yes, you got +20 on att or +10 eb, depending on what you preferred, I always went for att)

high magic really isn't my thing though, but I wanted to make a statement to those hotshots back then :P
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