http://theglen.livejournal.com/16735.html
Pick your favorites or ones you think match your characters, if you want specify which one of them fits your character.
1475 things Mr.Welch can no longer do in an RPG



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*Lost and not Found
- Posts: 497
- Joined: Thu Jan 01, 1970 12:00 am
Those just feel way too familiar...
Anyways, my favourite:
68. Bring him back intact includes redundant organs.
Though, the word "redundant" deserves a bit of scrutiny when it comes down to the meaning of the word.
Anyways, my favourite:
68. Bring him back intact includes redundant organs.
Though, the word "redundant" deserves a bit of scrutiny when it comes down to the meaning of the word.


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*Product of Void
- Posts: 355
- Joined: Thu Jan 01, 1970 12:00 am
shiv -27,65,80,150,162
nenir-63,57,144
though from PNP they forgot some of my favorites.
1. Dwarf tossing is not allowed
2. Dwarves in sharp armor can not hold a chain and become dwarven maces for the half-gaint.
3. Any dwarf P.o.V. has to have a minimum of 12 intelligence.
4. A building on fire is not time to loot.
5. A torch to the groan Is NOT how to deal with the wounded torture victim.
6. P.o.V. must leave the tavern FIRST after the tab has been paid.
7. No hiring "Torch bearers" to help find traps.
nenir-63,57,144
though from PNP they forgot some of my favorites.
1. Dwarf tossing is not allowed
2. Dwarves in sharp armor can not hold a chain and become dwarven maces for the half-gaint.
3. Any dwarf P.o.V. has to have a minimum of 12 intelligence.
4. A building on fire is not time to loot.
5. A torch to the groan Is NOT how to deal with the wounded torture victim.
6. P.o.V. must leave the tavern FIRST after the tab has been paid.
7. No hiring "Torch bearers" to help find traps.
